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For the Queen

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Hear ye, hear ye: Your Grace is primed for her voyage, and has chosen you to accompany her! For the Queen is a card-driven collaborative storytelling game that invites you to tell a dramatic narrative about a Queen’s journey with you, her companions. What will you learn about her (and yourself) along the way? And in the end, will you stand for or against her?

Get started by choosing your Queen from among 25 lavishly illustrated Queen cards—or create your own! Launch into gameplay in minutes with the guided Rules cards, then read and answer the Question cards to develop a world, your characters, and their relationships with each other and the Queen. Ultimately, answer the final question: when your Queen is attacked, do you defend her? 

This is the second edition of the beloved indie storytelling game created by Alex Roberts, a Diana Jones Award-winning designer, with a completely new visual design, more elegant packaging, and added cards and all-new Queen illustrations from a diverse team of talented artists.

What’s Inside:

The 91 cards come in a travel-ready box with a ribbon perfectly placed for easy card removal, making this game ideal for on-the-go gameplay at a convention, around a campfire, or waiting in line at the DMV! With 25 uniquely illustrated Queens to inspire you, and taking place in any genre or setting you choose, you’ll never tell the same tale twice.


  • 2–6+ players
  • 30–120 minutes
  • Ages 13+
  • Creative Team
    • Game Designer: Alex Roberts
    • Editor: Meredith Katz
    • Cultural Consultant: Cai Kagawa
    • Game Production Manager: Alex Uboldi
    • X Card: John Stavropoulos
    • Graphic Design: Matt Paquette & Co
    • Artists: Arlei Dormiendo, Arthur Riel Cabezas, Brady Evans, Caitlyn Kurilich, Céline Vu, Cheseely Li, Chelsea Ortega, Constance Bouckaert, Denis Freitas, Eleonor Piteira, Esther Tejano, G.C. Houle, Hamahmeyo, Jeong Kim, Kelsey Eng, Lemonjuiceday, LABillustration, Lara Georgia Carson, Lauren Covarrubias, Malia Ewart, Maxine Vee, Nicole Gustafsson, Karina Pavlova (WeirdUndead), Silly Chaotic, Tasia M S

Customer Reviews

Based on 16 reviews
Abigail Finch

This is an excellent game. I've used it a couple of times now on nights where we couldn't run our regular game session, but those of us who could make it still wanted to do something. Each time you run through the story, even with the same players, feels new as the questions prompt new answers, especially when you swap out the queens. The artwork is excellent for helping to evoke the mood of each story and how the players respond to the questions. We've even found that it's a fun way to help come up with new characters, and one player found she so enjoyed the one she came up with during play she's been inspired to build up the story and setting we created and possibly starting to turn it into a proper set up for a TTRPG session. Highly recommend for any fans of creative storytelling.


I love this game in the original release, and it's a DELIGHT to see it back again. Worth a play for new or experienced roleplayers alike. Excellent introduction to people new to the idea, and it's great if you just want to spend an afternoon playing something thought provoking with an experience that never disappoints.

Star Joy
Amazing game, beautiful artwork.

I love this game so much, and the new art in this edition is amazing. Sturdy packaging and materials as well.

Lillian Bruce
Amazing father's day gift

Bought this for my partner for father's day. We opened it early and played with our 10 yr old daughter and all had a blast. Our daughter loved being able to make her character as we went. She ended up being the queens cat! We've played almost every night since we got it. Can't recommend it enough!

Rachel L
I would defend this game to my dying breath

I hate long reviews -- just tell me if I should buy the thing, amirite? So tl;dr - you SHOULD BUY THIS GAME.

The much longer, probably rambling review is this: everything about this game is wonderful. We already know that Critical Role puts so much love into their products and this is no exception. The high points:

- The packaging: the deck box is designed to look like a storybook COMPLETE with a red-ribbon bookmark which can be used to pull the card deck out ensuring they never get stuck. Incredible. It closes with a magnetic latch which is just *chef's kiss* AND even the interior is gorgeous - with the game introduction written on the inside fold out page like the first page of a FairyTale and the Credits at the bottom of the box's interior itself. Every inch of this product is art, speaking of which:

-The Art: the QUEENS are incredible!! I am never NOT astounded by CR's ability to source incredible artists, each with such unique styles that mean every single game truly feels completely different. And they are so well credited throughout the process meaning you can easily find your favorite cards' artist and follow them to support their careers! The queens, the art concepts, the backgrounds, the colors... every card is worthy of framing on a wall and every person I've shown the Queen deck to has inevitably wanted to buy their own copy just to own the art.

-The game and play: This is such a simple game with SUCH depth waiting inside of the stories you will tell at your tables. The rules literally take less than 5 minutes to read and understand as a full table and then you are off, building your story with your friends. AND it's one of those games you could play solo, as just a couple or in a huge group which makes it so versatile.

- The Questions and Storytelling: The questions are SO dynamic, so thought provoking and so beautifully worded that they make you think in completely new ways about the story you're building together. I have played this game several times and the story is always SO different and every person has walked away surprised at how the story progressed. I have recently gotten a couple of friends who never tackled Table Top RPG into Daggerheart and one of them has been intimidated by the Role playing and Improv aspects - so I offered to play this game with him and it's like the concept itself clicked immediately for him - you learn your character as you PLAY. And his improv skills got SO drastically better immediately - so much so, that he himself noticed and wanted to play again and again to get more practice!

-The Summary: get this game. Get your friends this game, get your mom this game, get your therapist this game and play it. It's so well made and literally everyone I have played it with has gotten their own copy now and it's only been out a few weeks. Thanks Darrington Press for making such a great game.

TL;DR - hahahahaha my bad